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Creating Stories: Game Design for Complete Beginners

With Dr Constance Fleuriot

13 May 2022 - 15 May 2022


Image Credit: Kissy Kissy game

Storytelling is one of the fundamental building blocks of Game Design and in this beginners course, Bristol-based games designer Constance Fleuriot will show you how to experiment with this rapidly-growing medium using simple, analogue tools to map out your ideas and start playing.

Ideal for anyone interested in making video games, this introductory course will use practical sessions and exercises to get participants quickly scoping out their own ideas.

By the end of the course you will

  • Learn what elements are needed in a game design document
  • Playfully test out your game ideas on each other
  • Look at what free resources are available to help turn ideas into playable games.
  • Leave with the bare bones of your own Game Design Document which can be used to carry on developing once the course is over.

Accommodation can be provided with this course making this a fully immersive learning experience and giving you the time and space to develop a new peer network.

If you do choose to stay with us a bespoke evening meal as well as breakfast and lunch will also be provided.

Wanting to make our courses as accessible as possible, we have set up a payment plan so that you can spread the cost of the sessions over the next 4 months. You will find the option for doing this as you enter the checkout page.


The numbers below include tickets for this event already in your cart. Clicking "Get Tickets" will allow you to edit any existing attendee information as well as change ticket quantities.
Introduction to Creative Game Design without accommodation
£ 260.00
16 available
Introduction to Creative Game Design with accommodation
£ 420.00
8 available


Dr Constance Fleuriot is an artist and writer developing personal and commercial games projects at her company: Pretty Digital as well as games writing for others. Constance also runs @grrrlgames who meet up in Bristol to encourage women of all ages to make games.

She helps people to develop ideas and research plans and especially enjoys working on projects that encourage people of all ages to be creative producers, rather than consumers. Her work history includes creative technologies research for HP, Intel, NESTAfuturelab, pmstudio/Watershed and various community-based and educational organisations.

You can visit her linkedin profile here.


Let’s get Game Jamming... Over the course of this first day we will have 3 sessions that explore the basics and get you familiar with the processes needed to develop a game. Session 1 will be an introduction in to the basics of game design, what it means, how it works and why you should approach things in a certain way. Session 2, we will be trying out ideas together figuring out what works, what doesn't and how to fix it. Session 3 is an opportunity for some self-reflective work to bring to a 1-1 session with Constance

Taking everything we have learnt in day 1, this second day is about developing those ideas further. We will be working out what it is that interests you, what stories you want to tell and how you want to tell them. As in day 1 we will another have 3 sessions over the course of today. Session 1 will be an opportunity to share the games that inspire you with the group. Session 2 you will be working on your own games ideas and session 3 will be another opportunity for some self-reflective work to bring to a 1-1 session with Constance.

The final day of the course is all about 121 sessions where you will have a chance to share game designs in progress and over the course of the day be working on your games, polishing of the ideas that you want to share, playtesting each other’s ideas in small groups and finishing the day with a group discussion and conclusion of all that has been covered in the course. You will leave with your own games design document that you can take on to develop your game further after the course has finished.


Anyone interested in understanding how to start creating their own games. No specific IT/tech skill is needed as designs will be mostly paper-based prototypes.

Yes! We provide refreshments throughout the day and a home-cooked lunch which is freshly prepared in our Granary kitchen. Lunch is served around our communal dining table, offering you a great chance to get to know everyone on the course and share in the making processes you have been developing throughout the day. Please advise us of any dietary requirements before arrival.

Yes! All of our bedrooms here at Clayhill are en-suite so you will have your own private space to retreat to and relax in after spending your day in the meditative space of the Studio. We provide you with your own towels and bathroom products for use throughout your stay and you can enjoy the extensive grounds well into the evening. If you do choose to stay with us a bespoke evening meal as well as breakfast and lunch will also be provided.

Pens, paper and any arts materials for creating visuals. There will be some on hand, but if you have favourites that you like to work with please bring those. It will also be helpful to have your phones available to look up images etc to create visual design boards.

Gift Vouchers

We offer Gift Vouchers for use with our courses and events.


Working with Deborah and Michael was such a pleasure. They understood the project from the beginning, what the needs of the makers and our audiences would be, and acted as thoughtful ambassadors for the project when we were not able to be there. Every aspect of the exhibition and events was facilitated in such a calm and confident manner, which made my job of coordinating a group of artists so much easier! The whole event became a pivotal moment for the project, bringing people together in a way I could never have anticipated, and which has altered my thinking about the future of the project. Thank you for making us feel so welcome.


The weekend I spent at Clayhill Arts was a very welcome change of scenery to my otherwise urban setting. I felt calmed yet invigorated by the surroundings, and the accommodation was beautifully tasteful and very homely. The main space is wonderfully considered and very versatile - an ideal space for creativity and dynamic discussion. I left on the Sunday feeling energised and inspired by the experience of staying at Clayhill.


As a singer it has been one of the best spaces to sing in with generous reverberation and acoustics.  It is a space which complemented the type of instruments I was working with and the songs.


I just wanted to say how much I enjoyed being at your venue. It is a lovely and inspiring artistic space. The food was fantastic, homely yet unusual. I really enjoyed the day.


As an artist retreat, the venue at Clayhill Arts provided a warm and welcoming environment, allowing a safe and constructive space where individuals creative needs can be met. 


We were lucky enough to be able to take over the whole venue for a weekend, using the Granary as our base for experimentation, discussion and shared learning. The informality of the accommodation, and the relaxed surroundings, put everyone at ease and offered a space where cooperation and encouragement evolved naturally.


Everything was wonderful! This is a beautiful place. Thank you, we really enjoyed our stay.


Clayhill feels remote which is great but it also is close to Cannington which has everything, so supplies can be bought without travelling a great distance...I also really enjoyed that it is still a working farm, because it feels productive and there is such a lot of life around us which is very inspiring